Let’s think about this. Disappointing as it might be, we’re not getting a new PlayStation or Xbox in 2019. There are a lot of reasons why. (And if you for sure know of a specific reason, you should DM me, email me, or tip us safely and securely via SecureDrop.) But I’ve been thinking about this quite a bit, and I think I have figured out at least one very good reason. AMD, Sony, and Microsoft all declined to speak about future products when I asked them about this theory, but just because they won’t talk to me about my theory, doesn’t mean it’s pointless. So what’s my theory? I think the graphics architecture Microsoft and Sony need to build their consoles just isn’t ready yet. Now hear me out. Look at what we know so far: 1. Sony and Microsoft are using the same base GPU architecture We know both consoles are based on the RDNA architecture produced by AMD (RDNA is frequently used interchangeably with its internal codename, Navi, however, AMD has asked that we use RDNA to refer to the architecture and Navi to actual GPUs). Advertisement 2. Both consoles will use ray tracing We know that… Read full this story
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A Nerdy Theory About Why PS5 and Project Scarlett Aren't Coming Until 2020 have 313 words, post on gizmodo.com at June 11, 2019. This is cached page on ReZone. If you want remove this page, please contact us.